There are games that are referenced, which compare the others, whose names are already all used in guild wars 2 gold my own way to write Cyrillic.Authors GameStyle.ru is no exception.We also refer to games that have become live classics MMORPG.Maybe its not very nice to those who are still not playing.Not to be rude, we will provide reviews of these games, and hang them in a conspicuous place.Here, for instance, will hang a story about World of Warcraft.
Brief description of previous series
WoW a game in which two large factions, the Alliance and Horde fight each other and with different enemies for dominance in the world called Azeroth.Alliance an alliance of dwarves, dwarves, night (forest, if you like) Elves and the Draenei (demonopodobnyh, but good and pious, humanoids) under the leadership of people.Horde an alliance of trolls, undead and blood (higher if you like) elves under the leadership of the Orcs.But the Horde not evil, and the Alliance not good: and there, and there is a place of nobility, betrayal, cowardice, heroism and idiocy.
This is, in fact, only the technical side of the issue.Here you will find answers to questions like why WoW its cool and why WoW it is a living classic online role-playing games.These answers are below.
A little history
On most of the Warcraft universe, we have already mentioned.It was created back when there was not the genre MMORPG and infancy real-time strategy genre.It was then, in 1994, left the strategic Warcraft: Orcs and Humans,aBlizzard first loudly berated for plagiarism (interface of the game was already painfully similar to the first trendsetter genre Dune 2, and all the rest on the board game series Warhammer).Then there were the Warcraft 2, which became a classic real-time strategies, and Warcraft 3, sdvinuvshy genre series in the direction of the RTS-RPG.And then, finally, 23 November 2004 held an American release World of Warcraft.The company Blizzard already expecting success but hardly thought he would be deafening.
What determined the success of the game?To answer this question directly and immediately rather difficult.Try to understand.We note here thatWarcraft was the first MMORPG-creation of Blizzard.And the company apparently changed its traditions and created a completely new product, which few people could poke a finger and say, Find nine differences in comparison to (insert name of the game).Though there were craftsmen who drew parallels with EverQuest.
On the orcs and humans
So, the first and most important bonus WoW, which provided the bulk of the games popularity: a PvE world has never seen.For those who are not familiar with the terminology, Player versus Environment a battle of players with computer opponents, as opposed to Player versus Player, battles among themselves.System dungeons, separate game zones with particularly strong





